## 2026

# SuperImposer
- eye-juicing space misalignments
made for 2026 bevy jam, a short atmospheric puzzle game about finding locations based on spatial visual cues.
> https://unlessgames.itch.io/superimposer
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/superimposer.gif =x400)
`game web collab`

# Marcana
- deductive card occultator
made for 2026 Thinky Puzzle Game jam, it's a short card game where you are scoring combos while trying to figuire out what actually gives you points.
> https://unlessgames.itch.io/marcana
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/marcana.png =x400)
`game web collab`

# ptrm
- ascii paint tool
a terminal-based paint tool for ascii art and animations
> https://gitlab.com/unlessgames/ptrm
`tool terminal`

## 2025

# Jacks' Dream
- sleepy solitaire with playing cards
a solitaire variant where you are trying to put all Jacks to sleep
> https://deck.unlessgames.com/jacks-dream
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/jacks_dream.png =x400)
`game physical multiplayer collab`

# Olm
- a spiritual duel for playing cards
a two player TCG-like combat game where you place runes and summon spirits to battle each other
> https://deck.unlessgames.com/olm
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/olm.png =x400)
`game physical multiplayer collab`

# Risofauna
- a puzzling card sequencer
made for the 2025 Thinky Puzzle Game Jam, a short card game where you are trying to sequence a tiny deck in the right order to satisfy a set of rules provided by animal cards.
> https://unlessgames.itch.io/risofauna
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/risofauna.png =x400)
`web game collab`

# popiteru
- a solitaire game with a bubbling stack
our entry for the 2025 Global Game Jam, it is a variant of freecell solitaire with a central stack of bubbles where you can only take out the top item and have to match four of the same types instead of assembling sequences
> https://unlessgames.itch.io/popiteru
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/popiteru.png =x400)
`web game collab`

## 2024

# desck
- standard card game layout editor
made to help with authoring card layout examples for standard card game rulebooks features easy card spawning and spreading, zones with labels to note piles, arrows to show relationships and so on. Exports to SVG or PNG.
> https://desck.unlessgames.com
![](images/desck.png =x400)
`web tool`

# HEX
- a fantasy duel for playing cards
a two player battle game that can be played with a single deck, players spawn characters and take turns attack their opponent
> https://deck.unlessgames.com/hex
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/hex.png =x400)
`game physical multiplayer collab`

# Quarters
- a court-building game for playing cards
a two-player card game inspired by 7 Wonders, it tries to bring the eurogame feel to the standard deck by using drafting mechanics, set building and victory points
> https://deck.unlessgames.com/quarters
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/quarters.png =x400)
`game physical multiplayer collab`

# mumux
- live-coding modular visuals
a major rewrite of [hydra](https://hydra.ojack.xyz/) to allow more modulations and a focus on offline VJing
> https://unlessgames.gitlab.io/mumux/mixer.html
![](images/mumux.png =x400)
`web`

# todo
- pretty print TODO tags on the terminal
> https://gitlab.com/unlessgames/todo
`tool terminal`

# Deflummoxer
- attention testing mini-game
A small experiment to test how many things you can keep track of.
> https://unlessgames.itch.io/deflummoxer
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/deflummoxer.gif =x400)
`web game collab`

# GRAB-O
- limbs are fun
A puzzle game about stretching muscles and reaching for the stars while being the coolest GRAB-O around.
> https://unlessgames.itch.io/grabo
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/grabo.png =x400)
`web game collab`

# renoise tools
- extending a music tracker
a collection of tools aimed at improving the keyboard based workflow inside Renoise the cross-platform mod tracker DAW.
![](images/renoise.gif =x400)
> https://renoise.unlessgames.com
`audio desktop tool`


## 2023

# the culling
- summoned to slash the unneeded
A slice-of-life game made at Ludum Dare 55 for the theme "Summoning". You are a demon being summoned up to cull, you need to slash fast and try not to spill bad blood.
> https://unlessgames.itch.io/cull
& [petra hahn](https://www.instagram.com/hhn.ptr)
![](images/culling.gif =x400)
`web game collab`

# neckless
- skull-fighting game
A local duel game made in 48 hours for the Global Game Jam.
> https://unlessgames.itch.io/neckless
![](images/neckless.gif =x400)
& [petra hahn](https://www.instagram.com/hhn.ptr)
`web game multiplayer collab`

# bebop
- terminal-based music streaming
listen to bandcamp and youtube from a terminal with a simple textual menu system and create collections of links in plain text. uses mpv and yt-dlp.
> https://unlessgames.gitlab.com/bebop
`audio desktop terminal`

# quarosel
- duel game over screen-estate
> https://unlessgames.itch.io/quarosel
![](images/quarosel.gif =x400)
`web game multiplayer`

# pipet
- a puzzle game of colors and patterns
a small puzzle game made for ludum dare 53 game jam, it is a spin on the matching puzzle genre.
> https://unlessgames.itch.io/pipet
![](images/pipetMain.png = x400)
& [petra hahn](https://www.instagram.com/hhn.ptr)
`web game`

# can I kana
- japanese kana practicing tool
a web-app that helps with memorizing katakana and hiragana characters in different fonts, optimized for speed of input and mobile usage. written in elm.
> https://canikana.unlessgames.com
![](images/canikana.png)
`web mobile`

# subnuggets
- underwater bubble shooter
a jam game about feeding, fighting, harvesting and suffocating for glorious nuggets. made for ludum dare.
> https://unlessgames.itch.io/subnuggets
![](images/subnuggets.png)
& [petra hahn](https://www.instagram.com/hhn.ptr)
`game web`

## 2022

# my friend was dehydrated
- a 20s game
![](images/mfwd.png =x400)
a jam game about finding your way through a crowd to save your friend from dehydration
> https://unlessgames.itch.io/mfwd
& [petra hahn](https://www.instagram.com/hhn.ptr)
`game web`


# go ga
- a jam-game for LD50
![](images/goga.png =x400)
> https://unlessgames.itch.io/go-ga
& [petra hahn](https://www.instagram.com/hhn.ptr)
`game web`


## 2021

# pascam
- stop motion from the browser
an experiment to create stop-motion animations using a smartphone.
![](images/pascam.png)
> https://pascam.unlessgames.com
`web mobile`


# szf21
> https://unlessgames.gitlab.io/szf21
- an puzzle game behind a website
made for the annual computer competition for youngsters, features a puzzle game with finding the odd one out in 19 levels to celebrate the 19th anniversary of the competition
![](images/szf2021.png)
`web work fin`

# yon
- an arcade game
a flashy minimal arcade game about choices and behaviours, recreated and refined for the #stopwaitingforgodot game-jam
> https://unlessgames.itch.io/yon
![](images/yon_balanced.gif =x400)
`game web desktop`

## 2020

# salvagrid
- a webcam-based midi grid controller
> https://unlessgames.gitlab.io/salvagrid
![](images/salvagrid.png =x400)
a simple webgl implementation of an [idea](https://community.vcvrack.com/t/diy-marbles-based-physical-matrix-mixer-controller-project) from [Aria Salvatrice](https://aria.dog)

you can create a grid with real-world objects, it detects them with a webcam and sends CC values through a MIDI output to control other software

can be used to control a [matrix mixer](https://library.vcvrack.com/?query=matrix&brand=Bogaudio&tag=&license=) inside [VCVRack](https://vcvrack.com) (as proposed in the original concept) or to launch clips / mute tracks with ableton etc.
`web midi audio desktop`

# tubus
- a looper for youtube/soundcloud/etc
> https://tubus.gitlab.io
![](images/tubus.png =x400)
An audio-visual looper, mind-mapper for building modular sequences with youtube and soundcloud samplers.
A spritiual successor of [fuseTube](https://bbarn.gitlab.io/fusetube/). 
Users can create nodes of embed media players and select loop regions inside them to play. Node can be synced together to run paralell or sequentially or triggered through different nodes like clocks etc.
Project is broken and might be deprecated.
& [bbarn](https://gitlab.com/bbarn)
`audio web desktop`

# foldable_sounds_2
- a group audio project
> https://soundcloud.com/foldablesounds/sets/round2
"Inspired by the both collaborative + independent nature of the familiar 'Exquisite Corpse' drawing (where one person draws a 'head' and folds the paper, passing it onto the next person to draw the torso etc until some sort of body is ultimately unfolded) this playlist is a compilation of 8 groups of 4 people who each recorded and passed on sounds from their isolated environments."

<iframe width="100%" height="450" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1054222900&color=%2330322d&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe><div style="font-size: 10px; color: #cccccc;line-break: anywhere;word-break: normal;overflow: hidden;white-space: nowrap;text-overflow: ellipsis; font-family: Interstate,Lucida Grande,Lucida Sans Unicode,Lucida Sans,Garuda,Verdana,Tahoma,sans-serif;font-weight: 100;">
  
`music audio collab fin`

# _unless_modules
- modules for [VCVRack](https://vcvrack.com)
> https://library.vcvrack.com/unless_modules
![](images/unreleasedUnlessModules.png =400x)
snakia - a nokia snake game modulator
táncor - a cantor set gate machine
towers - polyphonic constant cv source

( some unreleased )
fazék - a phase cv modulator
flags - a meta-grid sequencer
harmonic cvs - a harmonic series generator
finger - minimal midi recorder/player
pacpusher - a sequencer for the APC-25
`audio desktop rack`

# midnight takes 
> https://gitlab.com/unlessgames/midnight_takes
- an audio-only game
an experiment in making a game that is built around listening, development is halted..,
`mobile game audio puzzle`

# less valami  
> https://soundcloud.com/lessvalami/tracks
- me learning to make music
<iframe width="100%" height="450" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/users/438695265&color=%2330322d&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe>
`music`

# midi-socks           
> https://gitlab.com/unlessgames/midi-socks 
- midi server to use smartphones as controllers
`midi web node.js desktop`

# poser-midi
- a webcam-based posture midi controller
> https://unlessgames.gitlab.io/poser-midi
`midi web desktop camera`

# szf20 
- a mini-game built into a website (hungarian)
> https://verseny.c3.hu/2020 
![](images/szf2020.png)
`web work puzzle game fin desktop`

# takk-r
> http://takk-r.com
- university radio site
A newborn community radio station for the Hungarian University of Fine Arts with various programs created by students and friends. Built on [AzuraCast](https://www.azuracast.com/).
& [bbarn](https://gitlab.com/bbarn)
`web work fin`

# humbug
> https://huktamaki.itch.io/humbug
- a very buggy jam-game
& [huktamaki](https://gitlab.com/huktamaki)
`game desktop multi`

## 2019

# mapel
- a projection mapping game
> https://gitlab.com/intermedia.xy/mapel
A three dimensional puzzle game running on a video-projector. Players can create levels by mapping objects in space. The mapped polygons gets shuffled and the goal is to put back everything to it's place. This can be rather difficult depending on how much perspective distortion is present in the projection.
![](images/mapel.png)
& [huktamaki](https://gitlab.com/huktamaki),[nd](https://im.hotglue.me/?nd)
`unity game multi`

# solvator 
> https://solvator.gitlab.io
- an automated support line (hungarian)
A call service based around different problems people might be facing, like being bored, lonely or having trouble falling asleep. A semi-sarcastic take on the phone support bot formula featuring guided meditations, lullabies, tales and adventures, and even a loopmachine. The caller can navigate menus and such by pressing numbers.
& [melykó richárd]()
`web audio`

# moly 
- a puzzle game homage to Moholy's Linocut
A short puzzle to be displayed in a gallery beside a print of the original. First shown in [Berlin.](https://www.facebook.com/events/368916980471718/)
> https://unlessgames.gitlab.io/moly
![](images/moly.png)
`puzzle game of rpi fin`


# unless_modules 
![](images/modulesMain.png =400x)
- modules for [VCVRack](https://vcvrack.com)
> https://library.vcvrack.com/unless_modules
piong - atari pong modulator
mr. chainkov - a markov-chain sequencer
ATOMS - an adjustable bidirectional 8-channel switch
`audio rack desktop`

# szf19 
- a music game built into a website
> https://unlessgames.gitlab.io/szf19
![](images/szf2019.png)
`web work audio fin`

# mke
- a surveillance piece for artist prevention
> https://gitlab.com/intermedia.xy/mke
![](images/mke.png)
& [bbarn](https://gitlab.com/bbarn)
`web video camera`



 
## 2018


# algwalk 
> https://unlessgames.gitlab.io/algwalk
- a broken algorithmic sequencer
graph based arpeggiator for creating algorithmic note patterns. 
it works by transforming incoming MIDI notes from inputs to outputs, to control software synths etc.
kind of broken at the moment.
`web midi`

# givup
> https://unlessgames.itch.io/givup
- a jam-game about giving up on puzzles
I haven't gave up on this one. 
Gonna finish it..
..any minute now.

# pairbl 
> https://intermedia.xy.gitlab.io/pairbl
- a matching game with live actors
& [Johanna Für]()
& [Stefanie Ziegler]()
`web fin hide`


## 2017

# s-mol 
![](images/smolMain.png)
> http://s-mol.unlessgames.com
- a musical puzzle game for ludum dare #38 
`web puzzle game audio fin`

# mvvm
- an arcade homage to [Vera Molnar](http://www.veramolnar.com/)
A fast-paced game where players need to trace a generated line in different colors and difficulties. 
Shown in [GÉM/GAMEkapocs II](https://www.facebook.com/events/754850831357133/)
![](images/mvvm.png)
> http://gitlab.com/unlessgames/mvvm
`arcade game of rpi fin`

# ötnap 
> https://_im.gitlab.io/otnap/
- a web-toy about language and sound
A collaborative project exploring the relation of language, perception. You can launch videoclips recorded on the streets of Budapest and blend between three different verbalization of each clip, representing our groups three languages (English, Italian, Hungarian).
![](images/otnap.png)
& [Daniela Maria Geraci](https://danielageraci.com/)
& [Finn Rabbit Dove](https://vimeo.com/rabbittdove)
& [Sophie Barbera]()
& [Irene Lucia Malpeli]()
`web fin`

# passing-things
- basic todo with dying notes
> https://unlessgames.gitlab.io/passing-things
`web fin`

# typedrawer
- for calligrams and beyond
> https://unlessgames.gitlab.io/typedrawer

# reductive piano
- a piano that disappears while you play
> https://unlessgames.gitlab.io/reductive-piano

# qntrol 
- a browser-based animation program
> http://qntrol.unlessgames.com
![](images/qntrolstill.png)


<!-- 
## 2015

# sigma_inf
# reblitz
 -->

# manifesto
- a work-in-progress explanation
If a work is in progress it is in a state of unfinishedness.
A work can progress in its progress if a state urges to finish. 
Urgent states have higher probability to occur in earlier parts of any progress, although this shouldn't affect expectations.
It cannot be known if a progress will reach a state or if a state will emerge or not.

Any attempt to control the states seems whimsical at best.

There exists a state in which it can be determined if the statement - that is the work - is finished or not. 
When a statement has been made, it is best to move on. 

Short statements are easier to finish.
`text hide`

# about
- me
letting in. keeping of conveying
into be participants can can
people inside they have let
inspect instead or cat.
I somewhat
viewer can things. half-finished. and
easily my dont program they
guideline seem and as This
picks while lazy also in
given from of text a
thing as do a unexplored
rules. its lure can rise
They prefering My an make
creates more is made information
and one being one unrelated
they for the what?) videogames,
so words. interacting most my
with often and of user.
starting output
I stuff rules
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(art).
into object-like interested with
I a  up properties
come be focus. current focus
Im input new being that
led of \"sentence\". also me
(compared to Let emergent how
random main the things have
key ideas a and interactive
In with means through software
me started from possibility make
doing out and These minimalism
things words to that somewhat
to a undefined undefined undefined
`text hide`

# info
- 
-> I'm Ákos Plesznivy, developing some games and other artifacts, mostly digital in nature. 
<- I love nature, not only digital art, games and developing myself.

from Budapest, Hungary
`text hide`

# find
- links
[email](mailto:unlessgames@gmail.com)
[itch](https://unlessgames.itch.io)
[discord server](https://discord.gg/QqRxqX83PN)
[gitlab](https://gitlab.com/unlessgames)
[insta](https://instagram.com/unlessgames)
[reddit](https://www.reddit.com/user/unlessgames)
[ludum dare](https://ldjam.com/users/unless-games/feed)
[soundcloud](https://soundcloud.com/lessvalami/tracks)
[vcvrack library](https://library.vcvrack.com/unless_modules)
[facebook](https://fb.me/unlessgames)
`text hide`


## tags


<!-- characteristics -->
# game 
- are interactive and have rules or goals
# puzzle
- are interactive and have a solution
# audio
- involve manipulating sounds or music
# music
- I made or took part in
# collab
- I made with other people
# multiplayer
- created for friends to enjoy
# tool
- is made for making things

<!-- platforms / technology -->
# web
- run in the browser
# desktop
- run on desktop computers
# mobile
- run on smartphones
# rpi
- run on raspberry pi
# midi
- use the MIDI protocol
# physical
- run on the real world
# terminal
- run inside computer terminals

<!-- 
@ = team[]
> = link[]
# = title

 -->
 

<!-- 
# donate
- it helps
I currently don't have a way of accepting donations
-->
